HOW TO  CREATE   A    GOOD HABIT



 
The 1st  Law: Make It     Obvious
1.1: Fill   out  the  Habits Scorecard. Write down your current habits to       become      aware of    them. 1.2: Use implementation      intentions:   “I     will  [BEHAVIOR] at       [TIME] in    [LOCATION].” 1.3: Use habit stacking:    “After [CURRENT HABIT],      I      will       [NEW HABIT].” 1.4: Design your environment. Make the  cues of    good habits obvious       and visible.
The 2nd Law: Make It     Attractive
 
The 3rd Law: Make It     Easy
 
The 4th  Law: Make It     Satisfying
 

HOW TO  BREAK      A    BAD HABIT

 
Inversion  of    the  1st  Law: Make It     Invisible
1.5: Reduce      exposure.   Remove     the  cues of    your bad       habits from your environment.
Inversion  of    the  2nd Law: Make It     Unattractive
 
Inversion  of    the  3rd Law: Make It     Difficult
 
Inversion  of    the  4th  Law: Make It     Unsatisfying
 

You                can download  a     printable    version       of    this    habits cheat sheet at: atomichabits.com/cheatsheet

THE 2ND LAW

Make It Attractive

8

How to Make a Habit Irresistible

I

N    THE 1940S, a   Dutch    scientist named   Niko Tinbergen     performed a series  of experiments   that transformed   our     understanding of what

motivates us. Tinbergen—who eventually won a   Nobel    Prize for his work—was investigating   herring  gulls, the gray and white birds often seen flying along the seashores of North    America.

Adult herring  gulls have a   small red dot on their beak, and Tinbergen noticed  that newly     hatched chicks    would    peck     this spot whenever they wanted  food. To begin one experiment,     he created  a collection of fake cardboard beaks,    just a     head without a   body. When the parents  had flown away, he     went over to the nest and offered   these dummy beaks to     the chicks.   The beaks were obvious fakes, and he assumed     the baby birds would    reject them altogether.

However,   when the tiny gulls saw the red spot on the     cardboard beak, they pecked   away just as if  it  were attached     to their own mother. They had a   clear preference for those     red spots—as if  they had been genetically programmed  at     birth. Soon Tinbergen discovered that the bigger the red spot, the     faster the chicks    pecked.  Eventually, he created a beak with     three large red dots on it. When    he placed    it  over     the nest, the baby birds went crazy with delight.  They pecked   at     the little red patches     as if  it  was the greatest beak     they had ever seen.

Tinbergen  and his colleagues discovered similar   behavior in     other animals. For example, the greylag  goose is  a   ground-nesting  bird. Occasionally,   as the mother  moves    around  on     the nest, one of the eggs will roll out and settle on the     grass nearby.  Whenever this happens, the goose will waddle     over to the egg and use its beak and neck to pull it back     into the nest.

Tinbergen  discovered that the goose will pull any nearby   round object,   such as a   billiard   ball or a   lightbulb, back into     the nest. The bigger the object,   the greater  their response.     One goose even made a tremendous effort to roll a   volleyball     back and sit on top. Like the baby gulls automatically pecking     at red dots, the greylag  goose was following an    instinctive     rule: When    I   see a  round    object    nearby, I     must roll it back  into the nest. The bigger   the round     object,   the harder  I   should   try to    get it.

It’s    like the brain of each animal   is  preloaded with certain     rules for behavior,   and when it  comes    across    an     exaggerated    version  of that rule, it   lights up like a     Christmas tree. Scientists refer to these exaggerated cues as     supernormal  stimuli. A  supernormal  stimulus is  a     heightened version  of reality—like    a   beak with three red     dots or an egg the size of a volleyball—and it  elicits     a     stronger response than usual.

Humans are also prone    to fall for exaggerated    versions of     reality. Junk   food, for example, drives    our reward   systems     into a   frenzy.   After spending hundreds of thousands of     years hunting and foraging for food in the wild, the human     brain has evolved  to place a   high value on salt,  sugar,     and fat. Such foods are often calorie-dense  and they were quite     rare when our ancient  ancestors were roaming the savannah. When    you don’t know where    your next meal is  coming  from,     eating    as much as possible is  an excellent strategy for     survival.

Today, however, we live in a   calorie-rich environment. Food is abundant, but your brain continues to crave it  like it  is  scarce.     Placing a high value on salt, sugar,    and fat is  no longer     advantageous to our health, but the craving  persists because     the brain’s   reward   centers  have not changed for     approximately fifty thousand years.     The modern food industry     relies on stretching our Paleolithic instincts beyond  their evolutionary   purpose.

A primary goal of food science  is  to create    products     that are more attractive to consumers.     Nearly   every food in     a   bag, box, or jar has been enhanced in some way, if     only with additional flavoring. Companies spend    millions of     dollars   to discover the most satisfying level of crunch  in     a   potato   chip or the perfect  amount of fizz in a     soda. Entire    departments   are dedicated to optimizing how a     product feels in your  mouth—a quality   known   as     orosensation. French  fries, for example,   are a   potent     combination—golden brown   and crunchy on the outside,     light and smooth  on the inside.

Other processed foods enhance dynamic contrast, which    refers     to items with a   combination   of sensations, like crunchy     and creamy. Imagine the gooeyness of melted   cheese   on     top of a   crispy    pizza crust, or the crunch  of an     Oreo cookie    combined with its smooth  center.   With natural,     unprocessed   foods,    you tend to experience the same sensations over and over—how’s    that seventeenth    bite of kale     taste? After    a   few minutes, your brain loses interest and     you begin to feel full. But foods that are high in dynamic     contrast keep the experience novel and interesting, encouraging     you to eat more.

Ultimately, such strategies enable   food scientists to find the     “bliss point”   for each product—the  precise  combination   of     salt, sugar,    and fat that  excites   your brain and keeps you     coming  back for more.    The result, of course,  is  that     you overeat  because hyperpalatable foods are more attractive to     the human  brain.    As Stephan Guyenet, a neuroscientist     who specializes in eating    behavior and obesity, says, “We’ve     gotten   too good at pushing our own buttons.”

The   modern food industry, and the overeating habits    it     has spawned,  is  just one example of the 2nd Law of     Behavior Change: Make it  attractive. The more attractive an     opportunity    is, the more likely it  is  to become habit-forming.

Look around. Society  is  filled with highly    engineered versions     of reality that are more attractive than the world our ancestors     evolved  in. Stores feature  mannequins   with exaggerated     hips and breasts  to sell clothes.     Social    media    delivers     more “likes”    and praise    in a   few minutes than  we     could ever get in the office or at home.    Online   porn     splices together stimulating scenes   at a   rate that would    be     impossible to replicate in real life. Advertisements are created     with a   combination   of ideal  lighting, professional    makeup,     and Photoshopped edits—even the model doesn’t  look like the     person   in the final image.   These    are the supernormal     stimuli   of our modern world.    They exaggerate features that     are naturally attractive to us, and our instincts go wild as     a   result, driving us into excessive shopping habits,   social     media    habits,   porn habits,    eating    habits,   and many     others.

If history   serves    as a   guide,    the opportunities of     the future    will be more attractive than those of today.     The trend is  for rewards to become more concentrated     and stimuli   to become more enticing. Junk food is  a more     concentrated  form of calories  than natural  foods.    Hard     liquor    is  a more   concentrated  form of alcohol  than     beer. Video games    are a   more concentrated  form of play     than board     games.   Compared to nature, these  pleasure-packed   experiences    are hard to resist.    We have the brains of     our ancestors but temptations    they never had to face.

If you want to increase the odds that a   behavior will occur,     then you need to make it  attractive. Throughout    our     discussion of the 2nd Law, our goal is  to learn how to     make our habits    irresistible. While    it  is  not possible    to     transform every habit into a   supernormal  stimulus, we can make any habit more enticing. To do this, we must start by understanding what a   craving  is  and how it  works.

We    begin by examining a   biological signature that all habits     share— the dopamine spike.


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