What are the key events in the history of computers?



The computer was born not for entertainment or email but out of a need to solve a serious number-crunching crisis. By 1880, the U.S. population had grown so large that it took more than seven years to tabulate the U.S. Census results. The government sought a faster way to get the job done, giving rise to punch-card based computers that took up entire rooms.

Today, we carry more computing power on our smartphones than was available in these early models. The following brief history of computing is a timeline of how computers evolved from their humble beginnings to the machines of today that surf the Internet, play games and stream multimedia in addition to crunching numbers.

 

What is the motherboard?

A motherboard is one of the most essential parts of a computer system. It holds together many of the crucial components of a computer, including the central processing unit (CPU), memory and connectors for input and output devices. The base of a motherboard consists of a very firm sheet of non-conductive material, typically some sort of rigid plastic. Thin layers of copper or aluminum foil, referred to as traces, are printed onto this sheet. These traces are very narrow and form the circuits between the various components. In addition to circuits, a motherboard contains a number of sockets and slots to connect the other components.

Parts of a Motherboard

· A CPU socket - the actual CPU is directly soldered onto this socket. Since high speed CPUs generate a lot of heat, there are heat sinks and mounting points for fans right next to the CPU socket.

· A power connector to distribute power to the CPU and other components.

· Slots for the system's main memory, typically in the form of DRAM chips.

· A chip forms an interface between the CPU, the main memory and other components. On many types of motherboards this is referred to as the Northbridge. This chip also contains a large heat sink.

· A second chip controls the input and output (I/O) functions. It is not connected directly to the CPU but to the Northbridge. This I/O controller is referred to as the Southbridge. The Northbridge and Southbridge combined are referred to as the chipset.

· Several connectors, which provide the physical interface between input and output devices and the motherboard. The Southbridge handles these connections.

· Slots for one or more hard drives to store files. The most common types of connections are Integrated Drive Electronics (IDE) and Serial Advanced Technology Attachment (SATA).

· A Read-only memory (ROM) chip, which contains the firmware, or startup instructions for the computer system. This is also called the BIOS.

· A slot for a video or graphics card. There are a number of different types of slots, including Accelerated Graphics Port (AGP) and Peripheral Component Interconnect Express (PCIe).

· Additional slots to connect hardware in the form of Peripheral Component Interconnect (PCI) slots.

Give a definition of HCI?

HCI (human-computer interaction) is the study of how people interact with computers and to what extent computers are or are not developed for successful interaction with human beings. A significant number of major corporations and academic institutions now study HCI. Historically and with some exceptions, computer system developers have not paid much attention to computer ease-of-use. Many computer users today would argue that computer makers are still not paying enough attention to making their products "user-friendly." However, computer system developers might argue that computers are extremely complex products to design and make and that the demand for the services that computers can provide has always outdriven the demand for ease-of-use.

One important HCI factor is that different users form different conceptions or mental models about their interactions and have different ways of learning and keeping knowledge and skills (different "cognitive styles" as in, for example, "left-brained" and "right-brained" people). In addition, cultural and national differences play a part. Another consideration in studying or designing HCI is that user interface technology changes rapidly, offering new interaction possibilities to which previous research findings may not apply. Finally, user preferences change as they gradually master new interfaces.


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